Integrated Game Testing Solution

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  • MMO
  • MOBA
  • FPS
  • Card Games
  • Chess Games
  • Console Games
  • Various types of players

    MMO players are divisified, the various devices they have require high compatibility of games.

    Simultaneous aggregation, high concurrency

    Concurrent access by a large number of players, which places great demands on the performance and stability of the server.

    Complex sources of reviews

    It is difficult to monitor players’ comments and reviews, and most players will gather on a third-party platform to discuss.

    High demands of smooth gaming experience

    The high demand for smooth gaming experience requires testers to master the performance bottleneck of the client-side and optimize it.

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  • High demands of server stability

    The frequent change of maps, locations, skills, equipment, and characters require high server stability.

    Frequent end-to-end interaction

    In real-time competition, the client-side and server-side interact frequently, which requires high network environment.

    Complex sources of reviews

    It is difficult to monitor players’ comments and reviews, and most players will gather on a third-party platform to discuss and share their opinions.

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  • Frequent end-to-end interaction

    In real-time competition of FPS, the client-side and server-side interact frequently, which requires high network environment.

    Fast map switching

    The frequent change of maps and characters require high server stability.

    High demands of smooth gaming experience

    The high demand for smooth gaming experience requires testers to master the performance bottleneck of the client-side and optimize it.

    Complex sources of reviews

    It is difficult to monitor players’ comments and reviews, and most players will gather on a third-party platform to discuss and share their opinions.

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  • Compatibility with low-end devices

    Card games have low demands for devices. The diversity of low-end devices brings compatibility problem for card games.

    High client-side performance demands

    Main risk of card games is the performance of client-side. Crash may occur when having effects during the game.

    High network stability demands

    Disconnection or connection failure in the competition may lead to the loss of players easily.

    Reviews collection

    Card game palyers have lower bug tolerance which requires more attentions to bugs, incidents and other issue after launch.

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  • More weak network scenarios

    Easy access to chess games, low access barriers and many weak network scenarios.

    The smaller package, the better

    Low-end mobile devices are still popular among chess game players who hope to have the smaller installation package due to the lack of hard disk space.

    Compatibility with low-end devices

    Chess games have low demands for devices. The diversity of low-end devices brings compatibility problem for chess games.

    Low user loyalty

    Lack of customer loyalty requires stronger monitoring of user feedback.

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  • High performance demands

    Console games are mostly immersive games, and players pay more attention to game performance such as smooth picture and stuck operation.

    Compatibility with low-end devices

    Console game players are with a wide age range, so compatibility of midde and low-end devices should be paid more attention.

    Key scenario network connection

    Less connected scenarios, but critical scenarios such as the purchase of props, which require more attention to weak network performance.

    Complex sources of reviews

    It is difficult to monitor players’ comments and reviews, and most players will gather on a third-party platform to discuss and share their opinions.

    console game testing agency Performance Testing Network Testing Compatibility Testing
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What They’re Talking About Company
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Game Designer and QA

- Games Development Company

51Testing provides excellent results for our games. They are responsive and efficient. We have more confidence in our release process!

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QA Lead

- Global Publisher of Video Games

Thanks! The cooperation with 51Testing has been a smooth operation! 51Testing proves themselves to be a highly flexible, capable, and trustworthy game testing firm.

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QA Manager

- Global Publisher of Video Games

The 51Testing team is conscientious and responsive. They were very responsive to our needs as well as answering them. They wrote a comprehensive and detailed test plan and excuted it. We are looking forward to working with them again!

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Integrated Game Testing Solution

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Testimonials

game testing examples
game designer and game qa game tester

Game Designer and QA

- Games Development Company

51Testing provides excellent results for our games. They are responsive and efficient. We have more confidence in our release process!

game development company game qa manager

QA Lead

- Global Publisher of Video Games

Thanks! The cooperation with 51Testing has been a smooth operation! 51Testing proves themselves to be a highly flexible, capable, and trustworthy game testing firm.

game developer video game publisher

QA Manager

- Global Publisher of Video Games

The 51Testing team is conscientious and responsive. They were very responsive to our needs as well as answering them. They wrote a comprehensive and detailed test plan and excuted it. We are looking forward to working with them again!

Customer Cases

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Let’s Talk!

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improve the game quality and attract more players.

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